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UPDATES!

5 August 2009
Eu-genìa at the EcoArtProject competition with the eco-installation Horographies, Rome.

15 July 2009
Eu-genìa's first museum merchandising eco-collection designed with the group Rabdomenti.

22 May 2009
Horo eco-products at "2D=3D": folding design event at Caffč Letterario, Rome.

10 May 2009
Artematica Vitrum Arte 09 - award ceremony: Eu-genģa's "China" among the selected projects.

18 April 2009
Prima luce at BETISE club in Sanremo

18-30 April 2009
Prima luce lamps selected for the RiartEco 2009 exhibition, OBLATE's library, Florence

5 April 2009
UP-SIDE-DOWN: design event at LOFT disco, Rome. Horo products among other italian design objects.

13-30 March 2009
Presentation of Primaluce eco-lamps produced by Horo at GARD gallery, Rome.

7-15 February 2009
"Combiflò" has been selected among the new design products of "Festival del Progetto 2009" and will be pesented at Casaidea, Fiera di Roma. More info will follow soon.

17 January 2009/24 January 2009
"Scars" - the first Infinity short-film will be projected in Monza (Milan) and Rome. More info on www.infinity-cicatrici.it.

10 Septemebr 2008
Play 4 Food, our collaborative-social prototype has been selected by the international design competition Food-Design05 the installation will be set up at Eataly, Salone del Gusto-Quadrilatero Romano, in Turin on 10-22 October. Our interactive web game will start as well.
More info soon on P4F website

8 July 2008
The new Infinity Entertainment website is online.

2 June 2008
The new Infinity UE Website is online.

14-15 May 2008
Evopark is at Forum PA 08, Fiera di Roma.

9 May 2008
May 08: M.lle Camille in Latina: the performance will be held at "il Chiostro della Cultura Stoà", Via Cesare Battisti 21/23, 17.00 pm (students only) and at 21.00 pm.

24 March 2008
May 08: M.lle Camille in Latina, more info will follow soon.

Try EVOPARK demo on EVODEVO and design your park!

19 January 2008
I'm working with EVODEVO on a Chapter of the upcoming book, Handbook of Research on Computational Arts and Creative Informatics (SouthUniversity, Savannah).

29 November 2007
The first PIMBY Prize awarding will be held in Rome, Palazzo delle Esposizioni.

16-18 November 2007
An ANSA communication is out for the Kulturverein RoteHaare opening in Vienna. M.lle Camille is held as the first performance.
More than 50 people from all over Europe are involved in the interaction. The event has been published on FALTER.

5 November 2007
I'm working on the communication of
the CBF Centre opening - Ouagadougou Burkina Faso
more informations on the event >>>

17-18 November 2007
M.lle Camille-visual sounds will be held in Vienna at Kulturverein Rotehaare.
more informations on the event >>>

13-16,20-23 September 2007
M.lle Camille-visual sounds will be held in Rome at San Michele a Ripa Grande, with the patronage of the city of Rome.
more informations on the event >>>

9 July 2007
Presentation Press Conference for PIMBY Prize at Sala Alinari, Associazione Civita's Terrace, Rome.
more informations on PIMBY >>>

June 2007
I've won the MOVIN UP Competiton, a National Prize for young Italian
Artists that will support M.lle Camille Project in RoteHaare
Kulturverein in Vienna (Nov. 2007).

April 2007
I've been assistant director and set designer for the EDAY:an Elsag-Datamat Event in the cities of Rome, Gubbio, Taranto and Genova.
more informations >>>

February 2007
I'm working as Creative Director in the PIMBY Prize (Please In My Backyard), a National Competition about Energy and people inclusion in Urban Design Strategies.

January 2007
I'm working as concept designer in INFINITY. Further details available on www.infinity.it

September 2006
I've started a collaboration with Patrizia Ravaioli. I'll work on diagramming processes on her brand new book about Strategic Planning for PA edited by Franco Angeli.

June 15th 2006
The RaabeArt experience M.lle Camille-visual sounds has been published on spazioarchitettura.net.
go to the article >>>

Month picture: Ritchie's Installation, Sevilla.
Texture for the Primaluce lamp
RAABEART LAB
RaabeArt videos
APPROACH - My Möebius formula


1. Passion
: can be felt but not expressed.

2. Curiosity: unknown number of behavioural and mechanisms, which have the effect of impelling beings to seek information and interaction with their natural environment and with other beings in their vicinity.

3. Challenge:
phase Zero. It's the blank page at the beginning of any innovation challenge.

4. Interchange: working with a multi-disciplinary team in the same environment promotes a culture of interchange that adds tremendous value to all creative thinking.

5. Observation: it's the starting point for every design program.

6. Left-brain: thinking logically, sequentially, rationally, analytically, objectively, looking at parts.

7. Right-brain: thinking randomly, intuitively, holistically, subjectively, synthesizing, looking at wholes.

8. Brainstorming: I believe that ideas make design distinctive, and that identity, function, aesthetics and value make design work.

9. Technology: appreciating technical opportunities and constraints in the design process, considering technology as a servant, never as a master.

10.Visualization: processing information to present interactive or animated digital images to understand data.

11. Craft: prototyping is problem-solving in three dimensions. You can prototype just about anything, a new product or service, a website or a new space. Prototyping lets you fail early to succeed sooner.

12. Experience: I’m working to lead to a new aesthetic: one of use and experience as well as of form.

13. Human centred design: convergence of multiple disciplines and research areas that are concerned both with understanding human beings and with design in general.

14. Interaction design: establishing a dialogue between the project, people and physical, cultural and historical contexts to anticipate how the use will affect comprehension and to determine a form that is appropriate to its behaviour and use.

15. Convergence: we are approaching to a trend where some disciplines having distinct functionalities evolve to overlap in a common environment, across the full spectrum of graphics, identity, communication, information, architecture, marketing, digital and physical experience.

16. Identity: is the unique character of a group or brand, a combination of reputation, name, culture, manner and values. Identity design represents these qualities and in doing so adds something to them.

...and now rotate and go back to the start

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